Artist: FreeMind93 Source |
Organization of Notes:
Every district has a major Temple. This is located just below the District Summary. Every neighborhood is listed alphanumerically (e.g. A1, A2, A3, etc.) and has a special Shrine, which is the de facto name of the neighborhood. The contents of each neighborhood is listed below the shrine.
GALEA
It is an inhospitable, frozen slum. The cold winds of Sunless Rim shear across the district, freezing flesh black to bone. The living here wear thick furs, or are otherwise frostbitten. Graveyards and crypts for the undead to rest. Air peddlers linger on the stone steps, offering bladders of pure oxygen made in Tenebris to passers by. There would be a terrible stench, if flesh could rot in these clime.
The Temple of King's Crowns
The resting place of one thousand crowns plucked from the defeated helms of one thousand kings. This temple is a basilica, with pillars and floors of rough-hewn and very cold stone. It is administered by righteous kingslayers, rewarded with eternal unlife for their treachery. It is a frozen grave, guarded by the wights of shamed kings-guards. Crown-thieves are held in esteem.
(Monarchs, or those who serve them have their Morale halved here.)
Orlo the Usurper acts as High Priest. He is a thin and gangly ghast, braid-bearded frozen, carrying a hangman's noose. He is twice-received by the temple's powers, having killed his brother for the throne, and then himself. "Death is our most divine act."
The crowns are kept in unceremonious heaps. The central altar is simply a great mound of them. When chaos reigns and the crowns of kings go missing, they often end up here.
Adding a new crown of a fallen dynasty generates a Blessing: one will be permitted to take any other one crown in its place.
1,000 CROWNS
Three famous Crowns lie within the piles (as well as any others one might want). An enchantment is placed upon that heap that makes them all seem mundane. Only a Sage's advice or a historian could pick them out. Stealing a crown from this pile will marshal the wights to defend the temple.
The Crown of Command - 1/Day: A chosen subject which can hear you must obey a single command to the best of their ability, or otherwise perish.
The Black Crown - A ring of black runic stone. In the oldest language: "May Destined Perish". Those of royal blood who place this upon their helm instantly die. (If one makes no claims to any thrones, having less than 1/16th royal blood is usually enough to avoid death.)
The Mundane Crown - A dull wooden crown. The wearer may not cast or utilize magic, and magic will not effect them.
A1. The Bone-Armed Man
This shrine is a statue of a starved man, thin and dry like a shrink-wrap person. His right arm and hand are exposed bones.
Give your arm a gentle bite, praying to the spirit of the shrine. The next time you are starving, you can muster the will to eat your own limbs without rolling.
Slums
Poorest of the poor live here on the mountain top. Houseless, matronless, destitute. They live with zombies and skeletons, almost that themselves. Tiny little ramshackle houses stacked like playing card castles, only not a fire hazard because the air itself is so thin.
Little Orania is more bundles than flesh. She's a short stack hidden behind a hood pulled tightly around her face. People come to her when they have the very specific kinds of problems: usually interpersonal disputes. Most consider her a fair judge. She doesn't have the resources to help with the food/warmth/oxygen problem, but considers that her highest priority.
Monument to the Wind
Sometimes eagles come here to die. Their cold-preserved broken bodies lie strewn about on the rocks.
At the highest part of the highest peak there is a wind-eroded stone, that whistles through a narrow aperture. The words upon the stone have long faded into smooth obsolescence. If one can stand the icy grip of frozen death, one can hear the words of the Spirit of the North Wind. He knows things as a confused old man would, and only about things where the wind has gone.
Extremity Buyer
A2. Harbath!
This shrine is a statue grinning man ear to ear with sharp chin, hands tucked in robes. The people here call him "Harbath!" with gusto every single time, like it's an inside joke.
Shout "Harbath!" right at the shrine as you pass, like a loud toast. If you don't shout at the shrine every time you pass you'll see the grinning image of the man as you die.
The Frozen Stair
Soup Minders
A smoky community soup kitchen, filled with desperate people of all stripes. The wood shavings of leftover Dreamwood from Fumo make a particularly smoky and hallucinogenic fire. People who come here say that ghosts dwell beneath the floorboards - ghosts of asphyxiated rats.
Servius Houseless knows how desperate these people can be. He is a soup-sustained bag of skin and bones, and a fine self-taught cook with zero connections whose talents for the culinary arts are masked by his mediocre procurement skills. He'll make soup out of anything remotely containing calories. He organizes the cooking effort, and keeps a mental list of miserable and desperate persons - who is willing to do what and for how much. Often it's not much.
The Crows
A “bathhouse” for the undead. They meander up the hill to be ‘cleaned’, which means to be scrapped and peeled of rotting flesh using knives and curved hand-scythes. Their flesh is discarded to the birds.
The crows come far for food, weak in the high altitude but still desperate for food. But sometimes they are not simply crows, but Drow dressed in their feathers. They are a mystery cult devoted to the secrets of the Crow Queen, who they say lives off in the wake of carnage and decay. These cultists eat carrion, and flense with the skill of practiced butchers.
Down the mountain, one can find crows' nests with hand bones and jewelry. The Crow Queen takes these cleaned trophies as tribute.
Air Merchant
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