A table excerpt from Under Gallax Hall - Basement, reproduced here 'cause it's easy to miss at the very end of the document. Plus, a bonus table for Professors!
Undergraduates
AC Unarmored HD 1-4 HP 1-16 Morale 6 Wizard 1-4
1d4 Knife
Spells: Random
Everyone despises them. Nobody respects them. The bottom of the academic food chain. Students acquire 1 HD and Wizard Level for every 30 Class Credits acquired (1 Year). For when a personality is required, roll on the following table:
d20
|
Appearance
|
Spell
|
Name
|
1
|
Puffy-eyed
|
Alarm
|
Alstaff
|
2
|
Too short
|
Burning Hands
|
Bee
|
3
|
Anxiety-inducing
|
Charm Person
|
Chew
|
4
|
Mutant
|
Color Spray
|
Dennis
|
5
|
2/10
|
Comprehend Languages
|
Elvis
|
6
|
Vomit-skinned
|
Detect Magic
|
Falgrave
|
7
|
Fit like a walrus
|
Disguise Self
|
Gemini
|
8
|
Euthanized
|
Feather Fall
|
How
|
9
|
Dungeons-under-eyes
|
Find Familiar
|
Ilidia
|
10
|
Ghost?
|
Floating Disk
|
June
|
11
|
Bleeding
|
Fog Cloud
|
Karol
|
12
|
Hairy-lipped
|
Grease
|
Lep
|
13
|
Albino frog
|
Hideous Laughter
|
Minnie
|
14
|
Dingle dangle
|
Identify
|
Nupital
|
15
|
Too tall
|
Illusory Script
|
Organ
|
16
|
Sailing ears
|
Jump
|
Philinx
|
17
|
Father was clearly a snake
|
Mage Armor
|
Quop
|
18
|
Tuberculosis, personified
|
Magic Missile
|
Rins
|
19
|
Cancer beefsteak
|
Silent Image
|
Segg
|
20
|
Like an actual human being
|
Sleep
|
Timet
|
Graduate Students
AC Leather HD 4-6 HP 4-24 Morale 9 Wizard 4-6
1d6 Long Knife
Spells: Random
Professors might actually tolerate them, as they’ve proven themselves useful. Only the most ruthless students survive the undergraduate program and decide to continue their studies. Graduate students gain 1 HD and Wizard Level for every 60 Class Credits taken (2 Years).
d20
|
Appearance
|
Spell
|
First on the Hit List:
|
1
|
Evil gnome
|
Animate Dead
|
Undergrads...
|
2
|
Scary goth
|
Bestow Curse
|
Their Mentor...
|
3
|
More piercing than flesh
|
Blink
|
Their Partner...
|
4
|
No face
|
Clairvoyance
|
Their Father...
|
5
|
Sumo!
|
Fear
|
Their Mother...
|
6
|
Literally on fire
|
Fireball
|
Their Abjuration Instructor...
|
7
|
Trench coat ate a person
|
Fly
|
Their Siblings...
|
8
|
Glitter central
|
Gaseous Form
|
Fellow Program Rivals...
|
9
|
Elder spawn
|
Haste
|
Custodians...
|
10
|
Secret skeleton
|
Hypnotic Pattern
|
The Police...
|
11
|
Librarian hobo
|
Lightning Bolt
|
The Secret Police...
|
12
|
Elf on a shelf
|
Major Image
|
The Ultra-Secret Police...
|
13
|
Knockoff Shrek
|
Nondetection
|
Everyone...
|
14
|
Bootleg preppy
|
Phantom Steed
|
The Dean...
|
15
|
A dirty, filthy gun
|
Prot. from Energy
|
Ghosts...
|
16
|
Goldfish bowl supervillain
|
Remove Curse
|
Geese...
|
17
|
Spaceman hermit
|
Sending
|
Professor Sitch...
|
18
|
TUBES
|
Sleet Storm
|
And That Little Dog, Too...
|
19
|
Doc Ock with a Glock
|
Slow
|
All Their Imaginary Friends...
|
20
|
Bionic coffee press
|
Stinking Cloud
|
You!...
|
Professors
AC Leather + Shield HD 6-10 HP 6-40 Morale 10 Wizard 6-10
1d8 Longer Knife
Spells: Random
Now THESE right here are proper Wizards. Professors form the backbone of the University. A Tenured Professor will be infamous for their exploits, their genius, and their utter lack of accountability. Professors usually gain 1 HD and Wizard Level per 15 years spent researching. Most, except perhaps the most egotistical and powerful, will be referred to only by their first initial, because names carry power.
d20
|
Department of...
|
Pioneering Spell
|
Professor...
|
Minion(s)
|
1
|
Torture
|
Mass Pain
|
R
|
Four sycophants
|
2
|
Medicine
|
Summon Gout
|
P
|
Talking tumor
|
3
|
Familiars
|
Charm Familiar
|
N
|
Thirty cats
|
4
|
Tongues
|
Speak With Eyes
|
W
|
Magic mouths spontaneously erupting from every surface
|
5
|
Reality
|
Shade
|
4
|
1d6 Clones
|
6
|
Accounting
|
Locate Psychopath
|
$
|
2d4 Student Calculators
|
7
|
Circles
|
Protection from Students
|
M
|
Magic Circle that crawls along the floor around them
|
8
|
Venoms
|
Hands to Spiders, Arms to Snakes, Bones to Bees
|
L
|
Beeeeeeeeeees!
|
9
|
Thought
|
Bestow Thought
|
Q
|
Floating brain in jar
|
10
|
Space and Time
|
Omni-Adjacency
|
&
|
Themself from the past
|
11
|
Tailors
|
Hat of Faces
|
K
|
Living, Talking Robes
|
12
|
Grammar
|
Misspell Magic
|
Y
|
Walking, talking dictionary
|
13
|
Spying
|
Detect Crime
|
!
|
Definitely NOT the Secret Police...
|
14
|
Charms
|
Power Word: Ignominy
|
J
|
Floozies
|
15
|
Whales
|
Combust Fat
|
B
|
Ghost Whale Calf
|
16
|
Names
|
_____ 's Instant Summons
|
V
|
1d4 Foolish Student Thralls
|
17
|
Elements
|
Wall of Swords
|
T
|
Two tiny little oozes
|
18
|
Forms
|
Ethereal Flying Kick
|
Z
|
A very petty old philosopher
|
19
|
Elves
|
Memory Souffle
|
C
|
Contingent of Woodland Creatures
|
20
|
Crystals
|
Magic Jar
|
H
|
Sentient Rock
|
Wizard City University Departments
d20
|
Department of...
|
Related Spells
|
1
|
Torture
|
Pain Spells
|
2
|
Medicine
|
Animate Dead, Cure Spells
|
3
|
Familiars
|
Find Familiar, Surrogate Spells
|
4
|
Tongues
|
Silence, Metamagic, Magic Mouth
|
5
|
Reality
|
Illusions, Shadow
|
6
|
Accounting
|
Locate Spells, Augury
|
7
|
Circles
|
Protection Spells, Magic Circle Spells
|
8
|
Venoms
|
Poison, Conjure Spells, Eyebite
|
9
|
Thought
|
Detect Thoughts, Modify Memory, Telepathy, ESP
|
10
|
Space and Time
|
Teleportation, Time Travel, Extradimensional Spaces
|
11
|
Tailors
|
Petrify, Stone to Flesh, Shield, Disguise Spells
|
12
|
Grammar
|
Counterspells, Mindwipe
|
13
|
Spying
|
Scrying
|
14
|
Charms
|
Enchantment
|
15
|
Whales
|
Light Spells, Fire Spells
|
16
|
Names
|
Bind Extraplanar, Summon Spells
|
17
|
Elements
|
Cloudkill, Lightning/Thunder Spells, Wall Spells
|
18
|
Forms
|
Polymorph, Ethereal Jaunt
|
19
|
Elves
|
Hideous Laughter, Irresistible Dance, Fey Bullshit
|
20
|
Crystals
|
Magic Jar, Stoneskin
|
It looks like the knife grows longer with each step of academical achievement.
ReplyDeleteIndeed
DeleteThe deans are carrying swords and archmage the greatsword?
DeleteI mean, you gotta assume, right?
DeleteThe greatest wizard carries the INFINITE SWORD.
So to find the greatest wizard we just need to find INFINITE SWORD?
DeleteI do believe I've made a space for this 'Find the INFINITE SWORD' adventure: http://goodberrymonthly.blogspot.com/2019/02/accessing-infinity.html
DeleteOne of the main areas of the city is the University. Great source of information, place to trade in magic, drain gold pieces, and supply mad wizards as needed. Since the players have decided to avail themselves of this resource, I’ll be adding these tables to my Referee binder. Thanks.
ReplyDeleteDefinitely no shortage of mad wizards on this list!
DeleteThis post led me to read gallax hall, which led me to read your Wizard University posts which led me to read. Uhm.
ReplyDeleteAll of your blog.
Bloody good work! I love the ideas you put out here, especially the Wizard City and the Infinite Hotel. (I personally might plop Gallax hall in a non-wizard city though, since having all that insane wizardness concentrated into the relatively small area of a college campus is very appealing to me)
If you're gonna do that, then I'll make one recommendation: go the medieval route with your system of law, in that different classes of people have different codes of law that they follow. So the Students have a different set of laws they're accountable to than Clergy, Peasants, Merchants, or Nobility.
DeleteSo, maximum friction, multiplied by the factor of wizardry.
Magnificent
Delete