Goodberry Monthly
Index and Complete Adventures
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Blog Index
Tornado Island Hexcrawl
Goldsoul Mines
Cowpie Mushrooms
Under Gallax Hall - Basement
Under Gallax Hall - Steam Tunnels
Under Gallax Hall - Old Gallax Building
Under Gallax Hall - Monastery
Wizard City Hexcrawl (WIP)
The Manticore
November the Twilight City
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Saturday, June 30, 2018
Time in a Dayless World
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My homebrew campaign setting is called Tidelock. It is, true to its name, about a tidally-locked planet that recently was not. The Apocaly...
3 comments:
Friday, June 29, 2018
20 Magical Guards
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Locks Traps Alarms Guards What these d20 Table posts are starting to look like is a system for quickly generating random interchang...
3 comments:
Saturday, June 23, 2018
Dungeon Summary: Leviathan
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About three months ago I made a post for Leviathan . Not the deep sea creature of biblical myth, but the titanic living metaphor of State p...
Thursday, June 21, 2018
Weird Locks
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Locks Traps Alarms Guards The next thing I'm doing for Wizard City are d20 tables for Locks, Traps, Alarms, and Guards, intende...
Wednesday, June 13, 2018
Wizard Punishment
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Okay, so... If you're running a campaign about wizard crime in a wizard city, the question inevitably comes up: what do the police do ...
2 comments:
Thursday, June 7, 2018
Goldsoul Mines Part 4
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Dungeon Introduction Domain of the Old Army Goldsoul Mines Metamorphic Were-Spider Lair Deep Lake Caverns Goldsoul Mines Map ...
Monday, June 4, 2018
Bootleg Spells
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Wizard City has a spell patent system. Here are the quick rules: Any spell that incorporates a Name in your rule set is patented. (e.g. ...
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